DATA Types
Objective supports all data type which are in c.
Similar to c (bool) Objective C has extra data type is BOOL used specially in COCOA.
BOOL is typedefed to signed char . which require 8 bit to store. Some time in c non zero value is consider as true so here take care if u are assigning nonzero value say 0x1230 to BOOL it will get last byte which is zero (means False or NO value).
BOOL use YES which is #defined to 1 and NO which is #defined to 0. Take care this condition also when programing comparing YES with non zero number.
Here imp is Non Zero value is not same as YES. (in c non zero is true ).
So to avoid this Its better to compare with NO (zero value) is always safe.
Forma Specifier
Objective c uses the same format specifier as the c .
There is one addition format specifier for displaying object details :- %@
when u pass %@ and object to NSLog . NSLog calls description() method of that object which returns object details in NSString format.
XCode shortcut:- to run app use ⌘⇧R.
Objective supports all data type which are in c.
Similar to c (bool) Objective C has extra data type is BOOL used specially in COCOA.
BOOL is typedefed to signed char . which require 8 bit to store. Some time in c non zero value is consider as true so here take care if u are assigning nonzero value say 0x1230 to BOOL it will get last byte which is zero (means False or NO value).
BOOL use YES which is #defined to 1 and NO which is #defined to 0. Take care this condition also when programing comparing YES with non zero number.
Here imp is Non Zero value is not same as YES. (in c non zero is true ).
So to avoid this Its better to compare with NO (zero value) is always safe.
Forma Specifier
Objective c uses the same format specifier as the c .
There is one addition format specifier for displaying object details :- %@
when u pass %@ and object to NSLog . NSLog calls description() method of that object which returns object details in NSString format.
XCode shortcut:- to run app use ⌘⇧R.
%@
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For any object
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---|---|
%%
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Writes a % character.
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%d,%D
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signed 32-bit integer
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%u or %U
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unsigned 32-bit integer
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%x
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signed int as a hexadecimal character
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%X
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unsigned int as a hexadecimal character
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%o,%O
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an unsigned 32-bit int in octal format.
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%f
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double value (64-bit floating-point number)
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%e
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64-bit floating-point double value in exponent format.
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%E
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64-bit floating-point double value in uppercase exponent format.
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%g
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double (64 bit floating point) in the %e format when the exponent is less than -4 or if greater or equal to the precision as %f.
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%G
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As the %g format but in uppercase (E).
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%c
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Output an unsigned char
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%C
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unsigned 16-bit unichar character.
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%s
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Outputs an 8 bit null terminated unsigned character.
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%S
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Unicode null terminted characters.
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%p
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void* pointer in hexadecimal format
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%a
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double also known as a 64-bit floating-point number.
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%A
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as above but the exponential symbol is in uppercase.
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%F
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double in decimal notation
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