Apple Watch must have the presence of an iPhone to run third-party .
To create a third-party app, you need two separate bundles:
1.a WatchKit app (that runs on Apple Watch) :- contain storyboard and resources only. Code will be in WatchKit extension running on phone.
2. WatchKit extension (that runs on the user’s iPhone) :- code for managing the WatchKit app’s user interface and for responding to user interactions.
glance:- for displaying static screens
you can optionally offer users a read-only interface, known as a glance, which displays timely and relevant information from your app.
notification interfaces:- for local and remote notification
you can change the way local and remote notifications are displayed to your users by providing custom notification interfaces.
WatchKit app extends the behavior of your existing iOS app, the WatchKit app and WatchKit extension are bundled together and packaged inside your iOS app bundle. During installation of your iOS app, the system prompts the user to install the WatchKit app when a paired Apple Watch is present.
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